Doberman pinscher | Anatomy study

PureRef references

PureRef references

The workflow I followed along the course

The workflow I followed along the course

Final clay render

Final clay render

The clay render I made for the course

The clay render I made for the course

XGen Maya screenshot

XGen Maya screenshot

Final render

Final render

After learning about look development these last months I decided to take this project for last time and give him a little love.
With this anatomy study I learned how to create an animal from skeletal system, adding the muscles and then covering it with the fat and the skin.
I have to be grateful with my mentor Tan Bi for the great feedback during the course and to Gael Kerchenbaum for the lectures, I learned a lot. If you are interested in creatures I highly recommend you to take this course, it totally worth it!
Sculpted and polypainted in ZBrush, fur grooming with XGen and rendered in Maya using Arnold.
I hope you like it!