David Blaya
David Blaya
Texture & Lookdev Artist
Madrid, Spain

Summary

I’m David Blaya, a 3D artist passionate about creatures and look development.

Wildlife and prehistoric fauna have always been my main inspiration. This enthusiasm motivates me to understand how the natural world works in order to best replicate it.

Let's get in touch!
blayapapaya@gmail.com

Skills

AnatomyLookdevTexturingCreature ModelingDigital SculptingLighting

Software proficiency

Mari
Mari
ZBrush
ZBrush
Photoshop
Photoshop
Nuke
Nuke
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Katana
Katana
Arnold
Arnold
RenderMan
RenderMan
Xgen
Xgen
Redshift
Redshift
Houdini
Houdini

Reel

Productions

    • Movie
      Spellbound
    • Year
      2024
    • Role
      Surfacing Artist
    • Company
      Skydance Animation
    • Movie
      Disney: Snow White
    • Year
      2024
    • Role
      Key Texture-Lookdev Artist
    • Company
      MPC Film
    • Movie
      Transformers: Rise of the Beasts
    • Year
      2023
    • Role
      Key Texture-Lookdev Artist
    • Company
      MPC Film
    • Movie
      Richard the Stork 2
    • Year
      2023
    • Role
      Texture-Lookdev Artist
    • Company
      Walking The Dog

Experience

  • Surfacing Artist at Skydance Animation
    Madrid, Spain
    April 2023 - Present

  • Mentor at Animum Creativity Advanced School
    September 2023 - Present

  • Key Lookdev Artist at MPC Film London
    London, United Kingdom
    October 2021 - October 2022

  • Texture-Lookdev Artist at Walking The Dog
    Brussels, BE
    July 2021 - September 2021

  • 3D Artist at Freelancer
    February 2020 - Present

  • 3D Modeler at Aechelon Technology S.L.
    Madrid, Spain
    December 2015 - June 2019

  • Video editor at Quirumed SL
    Valencia, Spain
    November 2014 - May 2015